MinisterofDOOM wrote:I don't understand why everyone uses this to defend XBL. The two are ENTIRELY DIFFERENT. With WoW, you are paying A DEVELOPER. And in return you are getting constant, continuous development/improvement/new content for the game. You are also paying for maintenance of the servers the game runs on. You are paying the salaries of the GMs/admins/tech support staff in addition to the development team.
Technically, they are very different. But consider the average consumer's point of view. If they want to play WoW, they have to pay. If they want to play Halo 3 online, they have to pay. And even with WoW, do you really think they are charging a bare minimum to cover the costs? No way. They are in it for the money like any other business. In September, Blizzard said it has cost them some $200 million to maintain services for WoW since launch. WoW has been out some 4 years? So if it were a linear cost (which I'm sure its not; this is merely to provide perspective), that's some $4,166,666 per month cost. A million subscribers paying $13 per month is 13,000,000. That would easily clear $9 mil/month in profit. I'm sure costs have increased as they get more subscribers, but with more than 10 million subscribers (they crossed that mark about 1 year ago), they are pulling in some $130 million in revenue per MONTH. That covers more than half the entire cost of operation for WoW since launch with one month of revenue. If you want to bring up value based on costs of operation, there is less here than with XBL.
As for additional content, don't they also charge for the expansion packs? The latest expansion being $39.99. That's sounds about right for most computer games. And if they sold this expansion to even 10% of their subscribers, that's at least $40 million in revenue. I'm sure their development costs are well covered by the sales alone.
MinisterofDOOM wrote:With XBL, there is NO development. It is a matchmaking service. NONE of the content found on XBL comes from XBL. And you PAY MORE for most content anyway. With XBL, all hosting is done CLIENT-SIDE, just like with PCs. If you join my game, MY XBOX hosts. XBL is simply a matchmaking service. XBL does not host your games for you like Blizzard does with WoW.
NXE...
While its not a dealbreaker, MS did make a new dashboard. And frankly, while Sony sat on their tails for a couple of years trying to get Home released, MS annouces NXE about 6 months prior to launch and effected it on time. And Sony's home isn't anything all that spectacular nor has it brought anymore value to gaming. I agree that its a matter of implementation as you stated earlier, but so far their model for online gaming and overall revenue is not anywhere close to the success MS is having. Perhaps when you have more profit, then you can reinvest some of that money and make changes much more easily than the competition.
MinisterofDOOM wrote:In every conceivable way, the two are different. WoW has costs of operation that need to be covered. XBL's advertising I'm sure could easily cover the costs of operation. But MS doesn't just want to break even, they want to make money. Makes sense, can't argue with that. What gets my goat is that people not only pay it, but DEFEND paying it. XBL is nothing more than a collection of links. It is not worth ANY money from the consumer side. $50 is way past zero.
I agree, technically, there are huge differences. But on the consumer end of things, its much simpler and is actually the same. If you want to play the games online, you have to pay a fee. And BOTH have clearly shown that it has worth to consumers. People are paying for it. Certainly, not everyone feels that way. And those who don't will not. The value is not in what they do to make it available to you. The value in both cases (from a consumer standpoint) is purely the ability to play the game online at all. Its not like you can play online on Halo 3 or WoW for free. I don't defend XBL beyond this point. But if I want to play H3 online I have to pay. And there is value in that for me as well as many others. This is undeniable.