Call Of Duty: BLACK OPS

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RCA
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Call of Duty: Black Ops Prestige Edition comes with working RC spy car

http://www.joystiq.com/2010/08/12/call- ... king-rc-s/


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Chaotic_Warlord
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RCA wrote:Call of Duty: Black Ops Prestige Edition comes with working RC spy car

http://www.joystiq.com/2010/08/12/call- ... king-rc-s/
That is just gay... Seriously, first they did the NVG's and now this, what's next a UAV?

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RCA
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Chaotic_Warlord wrote:
RCA wrote:Call of Duty: Black Ops Prestige Edition comes with working RC spy car

http://www.joystiq.com/2010/08/12/call- ... king-rc-s/
That is just gay... Seriously, first they did the NVG's and now this, what's next a UAV?
I'm all for it. As long as MW3 comes with an ACR :biggrin:

But yeah, stupid...

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Personally I don't mind the limited or collectors editions as long as its worth it like what Bioshock 2 and Fallout 3 an New Vegas are/did do. I'll gladly spend 80 bones for a %are plus goodies or a collectors metal case, but dropping 100+ dollars on a game is stupid and a waste of my money, I only did that once and that was for GTA 4 but you got a safe deposit box, a book, and a CD which for me was a good value. A remote control car and a different case is not a value to me and is assinine to ask people to drop that kind of money on nothing. Bungie tried that s*** with Halo 3 and the only people who went for it were the extreme Halo diehards. But hey there's a retard born every minute who will gladly give these companies $30 more just to get stupid crap that has no value or is usable, if it has a camera on it look for these things to get a lot of people in true and a lot of bad press. Cause someone will no doubt use it to spy on girls in dressing rooms and bathrooms.

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I don't think the whole thing is supposed to be Vietnam. The video indicates that it will at least in part take in the '80s, and the commentator says that it will take place over "several different decades."

I don't see anything wrong with Black Ops that glares at me, except the fact that it's Treyarch.

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Looks like the designers played the gungame mod in CS:S.

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PC guys get to pay for dedicated servers...

http://pc.ign.com/articles/111/1119736p1.html

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_b.jaye_ wrote:http://arstechnica.com/gaming/news/2010 ... vealed.ars

cool multiplayer modes.
The wager mode is extremely cool, as is the customizability of the MP side. I also like the Theater feature, unfortunately all of this is not enough to sell me on the game after dealing with hacking and glitching shenanigans of the last 3 COD games.

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So my friend pre-ordered the RC-car version. I kicked him in the nads.

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I pre-ordered the hardened copy, Now does anybody have any information if zombies will be present in this edition? I am hearing it will be but some information saying it will not be, I swear......Activision is really starting to get on my nerves for all the extra funds they wanna pull out of my wallet.

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A quick copy and paste from an article I read today...



While Activision and Treyarch haven't said anything about Nazi Zombie mode in Call of Duty: Black Ops, BradyGames has.

In a press release sent out today, the strategy guide publisher said the walkthrough will help players "fight back the relentless Nazi Zombie horde."

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http://www.gametrailers.com/video/multi ... 8?type=flv

The customization looks great. I'm a little disappointed with the killstreak list, though. Hopefully it balances well.

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some more copy and paste from an article:

Two new pieces of information were released about Call of Duty: Black Ops today. One for PlayStation 3 owners, and one for Xbox 360 owners.

First, for PS3 owners, the game will support 3D when it launches. The 3D will be less making things pop out at you, and more making things move in to give depth.

The 3D mode will be able to be turned on and off through the menu. It will be supported in all modes, including online multiplayer.

For 360 owners, party chat will still be blocked in some game modes where chat could be used "to exploit the game mode," according to Treyarch's online director Dan Hunting. He used hardcore Search and Destroy game mode as an example that won't use party chat.

However, some game modes will get party chat back, such as Team Deathmatch and "any game mode where it makes sense to have it."

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Closed beta Black Ops review for PC


http://bashandslash.com/boards/viewtopi ... =88&t=3464
The following is a write up of the closed beta on 360 by a well know UO, Cod2, and WAW mod/map maker and one of the creators of the WAW base assault mod, Cornrow Wallace

Recently I was allowed to join the closed beta for Black Ops MP on Xbox 360, and with it ending today, I'm going to share my impressions as well as a few facts possibly not known by some.

First I have to say when I saw the reveal trailer months ago I felt nothing but disappointment, thinking that this game was nothing but a Modern Warfare 2 ripoff, and I couldn't have been more wrong. While the game does borrow many things from MW 2, it is far from a clone.

Initially the beta only featured DM and TDM; not really my preferred gametypes, but what the hell. Right off the bat the thing I noticed is the maps are huge compared to MW 2 maps. The average MW 2 map is just big enough to not be able to throw a grenade from your spawn into the enemy spawn. The 4 maps in the beta (Cracked, Launch, Radiation, Summit) are amazingly highly detailed and made for some awesome gameplay.

Cracked
"Cracked" is a heavily battle damaged city with tons of cover & hiding places. It's one of the larger of the 4 maps, yet still maintains a perfect 60fps at all times. Great for SD (search & destroy) and DEM (demolition).

Launch
"Launch" may be the most visually stunning Call of Duty map ever made; to call it "highly detailed" doesn't even do it justice. The entire map takes place on a huge launch pad of a rocket, which eventually takes off during the round, deafening anyone near it & shaking the screen, also killing any players under it. I played this map in TDM mostly and it's perfect for it.

Radiation
"Radiation" is a medium sized map which also features some very impressive off-map animation; in which a large saw (much like this one) rotates into position, descends & kicks up a huge dust cloud. In the playable area of the map there are 2 large horizontal blast doors that can be opened & closed via buttons on either side by holding the Use button/key. It may seem unnecessary, but when one of your objectives is right there in DEM or DOM (domination), those controls can mean the difference between a win or a loss. The map overall is very well designed, of particular note is the interior of the factory with a moving conveyor belt that you can ride up to the second level, and amazing lighting & fx on the tanks in the main room.

Summit
"Summit" is the winter map first shown in the MP reveal trailer with the camera spike. It's the smallest of the 4 maps but still larger than the average MW 2 map. The map features lots of high & low points and awesome blowing snow fx. Perfect DOM map.

The player customization is just as cool as it seemed. Small improvements make class editing much faster & easier. For example, in previous CoD games if you already had your primary weapon of choice set in your class but you wanted to add an attachment, you need to cycle through all the Primary Weapon choices again just to get to the Attachments section. Now when you select your Primary Weapon, all your options are already laid out for you, such as attachments, camo, playercard & clan tag. Also, when you buy a new attachment or perk, you're given the option to "buy & equip", saving you valuable time editing a class between rounds.

The one aspect of Black Ops I found myself focusing on every time I played was the sound. Not only are the weapons sounds perfect, but the changing reverb & tone from room to room is much more noticeable and really helps set the mood for each map. One of the coolest parts of the sound in Black Ops is how all the weapons sounds change naturally from a distance; they're so realistic sounding it sounds like you're hearing a real war going on in the distance.

Treyarch has taken the best parts of World at War & MW 2 and combined them, while removing some huge things that made the previous games feel like arcade shooters. The biggest feature is that kills gained from killstreaks no longer count towards your next killstreak. For example, if you get 3 kills & call in an RC car, then get 2 kills with it, you're still at 3 kills, not 5. This ensures you won't waste half your time trying to fight off helicopter after helicopter or 2 or 3 at a time, allowing you to focus mostly on the ground & the enemies trying to kill you. Another interesting thing worthy of mentioning is helicopters react to you aiming a launcher at them; they will actually bank and ascend to avoid your missle.

I've been on the fence about this game from the start for reasons I already mentioned, and though I was reluctant I did eventually find myself really enjoying MW 2 while despising some of it's arcade gameplay, Black Ops truly feels like it's own game that borrowed a few ideas from MW 2 & fixed them so they aren't so easy to spam and ruin gameplay. Add to that what seems like will be the best CoD Singleplayer yet, and of course Zombies, I'm sold on this game.

Now lets hope for mod tools!

Feel free to ask any questions you may have, I'll answer if I can.

SourceContains more info and some Q&A
http://www.anarchic-x.com/forum/viewtop ... 60&t=33472

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Can't....wait...

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"The biggest feature is that kills gained from killstreaks no longer count towards your next killstreak. For example, if you get 3 kills & call in an RC car, then get 2 kills with it, you're still at 3 kills, not 5. This ensures you won't waste half your time trying to fight off helicopter after helicopter or 2 or 3 at a time, allowing you to focus mostly on the ground & the enemies trying to kill you."


Dislike. This almost guarentees people will be camping like crazy, just so they can get their killstreaks up. And fighting off helicopters is part of the game. They aren't indestructible. Shoot 'em down.

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LocAL_anarchy wrote:Dislike. This almost guarentees people will be camping like crazy, just so they can get their killstreaks up. And fighting off helicopters is part of the game. They aren't indestructible. Shoot 'em down.
The reason people camp in MW2 is because there are customizable kill streaks. If it were left as a default 3-5-7 then people wouldn't sit there in a corner with 10 kills waiting for their CG.


Here is a scenario:
You have 5 kills and you're going for an 11 kill streak. You get your Harriers, what do you do?
Run around like a chicken with it's head cut off? Nope, you wait it out until the harriers do there work. But when your harrier gets shot down immediately, you say "Aw sh*t! So you can camp all you want but you what are the odds of you camping for an 11 kill streak especially when you have to get them on your own?

Also in BO when you aim at a unmanned air support, it will react, it will sway and evade your rockets.

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I play that scenario entirely different. When I have my Harriers or Helos out, I still run and gun, to prevent them from getting shot down. And being able to string together killstreaks has helped me come back in a game countless times. Or at the very least, take out some p.i.t.a. snipers. But I do see your point though. I just hope it plays out well.

The aircraft evasion sounds cool, though. Adds realism.

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LocAL_anarchy wrote:I just hope it plays out well.

The aircraft evasion sounds cool, though. Adds realism.
Exactly. I am just hoping Treyarch does what they did in the past, constantly fix games even months after it comes out. Not only that but it seems like they are really trying to balance out the game; you can see this by just checking out their perk setup

No more:
- Marathon & Ninja, now you have to pick one or the other. Marathon is no longer unlimited
- Commando

The only problem I can see is reviving your team mates on last stand...

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And some more goodies:
[youtube]http://www.youtube.com/watch?v=rhm6UTFHLXc[/youtube]

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Hmm..Second Chance seems a bit iffy. Like last stand on steroids.

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Black Ops: All Killstreaks and kill cams


[youtube]http://www.youtube.com/watch?v=C3vXcxhoUwg[/youtube]

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s0m3th1ngAZ
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That map looks freaking huge ( For a run and gun type game)

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LocAL_anarchy
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Good video. A little unpolished compared to MW, but that's always been the case with Treyarch. I really hope that was some testing/beta footage. The sentry gun shooting yourself was a little worrisome. And the death animations were weak. But for the most part, it looks good.

And now I see why they aren't linking killstreak kills. Some of them look brutal.

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Less than a month to go..I hope that guy got an early leak.

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I know an Asian gentlemen who owns a jewelry shop and he requests video games from distributers only because he knows he can sell them out.

I got my copy of MW2 about 5 days before it was scheduled to come out. Enough time for me to finish the campaign mode and split screen any multiplayer details until it is scheduled to come out. Me and my brother walked out with 3 copies for Xbox and 1 for PS3...

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LocAL_anarchy
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Haha, I remember when you posted that pic! I think everyone s*** themselves. Will you have the early connect again?

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RCA
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Probably.

Not 100% sure but I didn't bother preordering Black Ops so I am pretty confident.

Little-Known Facts: Call of Duty: Black Ops Multiplayer
http://blog.us.playstation.com/2010/10/ ... ops_102710

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[youtube]http://www.youtube.com/watch?v=3uF_Fb_55gE[/youtube]

I like the enhanced scope for sniper rifles...


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