That's the important stuff. as far as bethesda doing it, Oblivion anyone?? The atmosphere and feel of that game is great.as far as the death of the turnbased system, the VATS thing in game still allows some amount of turn play, but even that's not like the originals. Either way, as long as it's immersive and fun, it's a winner in my book.MinisterofDOOM wrote:YAs different as the new game is from it's predecessors as far as mechanics, I still have a lot of hope. Bethesda have proven that they KNOW first person RPGs and can do them well. And what made the originals great was not the turn-based isometric configuration, but rather the atmosphere, story, and feel of the games.
yep according to some recent stuff that can still be done.Find plans to build a shrapnel bomb. Lunchbox + bottlecaps + explosive.Axel Grungy wrote:i hope you can still peice together your weapons, that was cooool
Gameplay vids seem far more oblivionesque with the stealing. It's the whole sneak mode pickpocket/grab stuff off shelves thing.OldmanPurdy wrote:One thing I noticed is that the steal skill was missing from the list, I am hoping that it has been replaced with a skill based minigame because robbing stores then selling them their own wares back was one of my favorite passtimes.
more than you have money for, i assure you haha, unless youre banking the money on the realsjdefelic wrote:But if i come out from under my rock, what other games will i find to spend me hard earned money on?
From what i've seen of Fallout 3 so far the animation has been improved but still has the Bethesda like qualities. I'll play it in first person anyways so it isn't a deal breaker.Hijacker wrote:My only other gripe is just a problem Bethesda has always had. Their in game people ALWAYS look way too stiff when they talk.
I always hated being chased by guards in Oblivion. They would chase me clear across the country side given the opportunity.MinisterofDOOM wrote:Yeah, I certainly hope they've improved random NPC interaction over Oblivion. Although I have to say it was always a LOT of fun to interrupt those awkward conversations with a nice quick high-level fireball.
NPC 1:Lovely weather we'reBLAHAGHGHG NPC 2 [unfazed]: Did you hear about Kvatch?[time passes]NPC 2: GUARDS!