Post by
Kalypso »
https://forums.nicoclub.com/kalypso-u71724.html
Mon Aug 17, 2009 10:47 pm
ya I hope...
todays games have all the same properties- shotgun, machine gun, and heavy arms,- big bosses, standard soldier minions, and fast paced crawling creatures. - big maps... nice textures, and flashy graphics.
'RAGE' doesnt seem very far out the box...
I really want to play a ground breaking game... There is opportunity if a smart company steps up and creates a Virtual ON, Shogo, Descent style shooter - in fast paced moving environment.
where the player isnt just shooting a weapon but trying to destroy his opponents with different types of energy. * hard to describe but it would be a rock paper scissor game mechanic. either block, shoot, or absorb. each action punishes the other.
the movement would be fast paced and 2 dimenstional on a flat floor, abstract vehicle/mechs slide around and fight one combatant or two at a time.
1/3 intuitive puzzl, 1/3 twitch shooter, abstract visual orgy.
some of REZ
A little Zone of Enders
mixed with shogo
I should design and write a game document for how I would create this game......
grafix wouldnt have to be flashy... as long as it could play well.
how does this sound?