Simmsled, please sticky this

Post all your Nissan electronics, car audio and stereo questions here!
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PoorManQ45
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ANd rename it Subwoofer Placement

http://www.installer.com/tech/aiming.html
Eddie Runner wrote:Woofer Box Aiming - by Eddie Runner

Which way to aim a trunk mounted woofer box in a car has been quite a topic of speculation for years. Folks, through experimenting have found that oftentimes the woofer box sounds much better when aimed backwards, the explanations I hear for why this works are usually quite absurd.

One absurd explanation is "the sound wave travels further when the box aims to the rear and by traveling further it sounds better. " Not true, sound actually looses volume as it travels, not becoming louder like his explanation seems to imply!

Folks also say "the wave has more room to develop." Well I don't like this explanation either, sound can really reinforce itself amazingly well in a small enclosed space without the need for any wave developing space!

And there used to be a story floating around called "bass trap" which inferred a magical property of some cars to eat up all the bass and not let it get to your ears.

There still really exists, a problem of building a wonderful well thought out and superbly engineered woofer box which makes bass so perfect my eyes water, with only a few watts of input on my test bench, but then barely has any output when installed into the car, this has driven me nuts for years.

Or, building a great box for 12's and installing it only to have less bass than the one I did the day before in a different car using only 8's.

The big clue came when I noticed there was much more bass with the trunk open than with the trunk closed!

How the hell can that happen???

Opening the trunk lets sound escape(!), letting sound go away cant possible be a good thing. Then why does opening the trunk make the bass inside the car much louder????

I dragged out the test equipment (audio Oscillators, RTAs, Pink noise generators, and built me a couple of test boxes to experiment with.

B&K Sweep Oscillator, this thing will make any tone you can hear and can sweep through them automatically.

Fluke Benchmeter, very accurate for watching and comparing levels

HP Audio sine oscillator , can make any tone without the automatic sweep of the previous unit.

Audio Control RTA, it's like you can WATCH the sounds.

Sound Technology Audio Oscillator, Distortion analyzer, volt meter

Oscilloscope

HP Audio distortion analyzer and super sensitive volt meter.

After a few days of playing with all the fun toys I discovered the bass that goes away when opening the trunk was causing cancellation when kept in the car (trunk closed), and turning the box backward made less of a difference when opening the trunk, and moving the box all the way to the back of the trunk eliminated having an increase in SPL when opening the trunk totally.

In summary I found:

1. box at front of trunk speakers aiming forward or up through the rear deck = poor in car bass response, much better with trunk open.2. box at front of trunk speakers aiming backward = better in car bass response by far, slightly better with trunk open.3. box at back of trunk with speakers aiming forward = better in car bass, no difference with trunk open.4. box at back of trunk with speakers aiming backward = best in car bass response and gets less bass with trunk open.

I used sine waves and mapped out the phase relationships between the incident (direct) sound wave entering the car and the reflected wave that hits the back of the trunk and reflects forward. Since the reflection is bounced into the listening area, you can treat them much the same as having two sources...

I drew some pictures to illustrate what I found:In this picture, try to imagine the back of the trunk is the vertical black line at the left of the picture and the little square is the speaker box. This picture is an illustration of what happens when sound comes out of the right side (front side) of the little square speaker box. Sound actually goes forward into the car (incident wave (RED)) and also backwards to reflect off of the back of the trunk (reflected wave (YELLOW))... Both the incident wave and reflected wave get to the listener but they are way way out of phase causing mucho cancellation in the listening area. If you could open the trunk, the reflected wave would disappear and NOT reflect back into the car thus no cancellation...

In this picture, the speaker box has been aimed at the trunk instead of in the car and it is plain to see the incident and reflected wave are not nearly so much out of phase as in picture 1! Resulting in much better bass!

This picture it represents the speaker box being moved to the rear of the trunk with the speakers aiming forward. The waves are a little closer to being in phase with each other. (were gettin there!)

Finally, in this picture we are aiming the rear mounted speaker box to the rear so the incident and reflected wave are very close to being in perfect phase, reinforcing each other quite well.

These pictures are simulating a 60Hz bass note with the rear of the box mounted approximately 3 feet from the back of the trunk (reflector) ...

Keep in mind we are only discussing the incident and rear reflected sound in an effort to try to simplify this, the reflecting sound waves in a car are much more complex than these drawings indicate but we must start simple before we work ourselves into the more complex, hopefully this will be a nice foundation for those of you who wish to study this phenomenon further.

And for those that have the mindset that this can't be true because the interior of cars are small in relation to bass wavelengths, so what? The full wavelength does not have to completely develop to be OUT OF PHASE or IN PHASE with its own reflected sound. The pictures above are showing a 60Hz wavelength and the bounce distance to reflect back out of phase a complete 180 degrees is just over 4 ft. At higher frequencies the distance is less (120Hz is 2.3ft).

For more information on wavelengths and how you can predict the interaction of reflections at any frequency see my wavelength paper

For actual in car tests check here!


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Simmsled
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Im thinking about assembling a sticky all about system tweaking and tricks of the trade. I'll put something together tomorrow I think. I'll have more time then. Nice post Q.

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Rex
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Might add this. It's alot of information, but may not be relevant to most. (repost)
The Physics Classroom wrote:Lesson 3: Behavior of Sound Waves

Interference and Beats

Wave interference is the phenomenon which occurs when two waves meet while traveling along the same medium. The interference of waves causes the medium to take on a shape which results from the net effect of the two individual waves upon the particles of the medium. As mentioned in a previous unit of The Physics Classroom, if two crests having the same shape meet up with one another while traveling in opposite directions along a medium, the medium will take on the shape of a crest with twice the amplitude of the two interfering crests. This type of interference is known as constructive interference. If a crest and a trough having the same shape meet up with one another while traveling in opposite directions along a medium, the two pulses will cancel each other's effect upon the displacement of the medium and the medium will assume the equilibrium position. This type of interference is known as destructive interference. The diagrams below show two waves - one is blue and the other is red - interfering in such a way to produce a resultant shape in a medium; the resultant is shown in green. In two cases (on the left and in the middle), constructive interference occurs and in the third case (on the far right, destructive interference occurs.



But how can sound waves which do not possess crests and troughs interfere constructively and destructively? Sound is a pressure wave which consists of compressions and rarefactions. As a compression passes through a section of a medium, it tends to pull particles together into a small region of space, thus creating a high pressure region. And as a rarefaction passes through a section of a medium, it tends to push particles apart, thus creating a low pressure region. The interference of sound waves causes the particles of the medium to behave in a manner that reflects the net effect of the two individual waves upon the particles. For example, if a compression (high pressure) of one wave meets up with a compression (high pressure) of a second wave at the same location in the medium, then the net effect is that that particular location will experience an even greater pressure. This is a form of constructive interference. If two rarefactions (two low pressure disturbances) from two different sound waves meet up at the same location, then the net effect is that that particular location will experience an even lower pressure. This is also an example of constructive interference. Now if a particular location along the medium repeatedly experiences the interference of two compressions followed up by the interference of two rarefactions, then the two sound waves will continually reinforce each other and produce a very loud sound. The loudness of the sound is the result of the particles at that location of the medium undergoing oscillations from very high to very low pressures. As mentioned in a previous unit, locations along the medium where constructive interference continually occurs are known as anti-nodes. The animation below shows two sound waves interfering construcively in order to produce very large oscillations in pressure at a variety of anti-nodal locations. Note that compressions are labeled with a C and rarefactions are labeled with an R.



Now if two sound waves interfere at a given location in such a way that the compression of one wave meets up with the rarefaction of a second wave, destructive interference results. The net effect of a compression (which pushes particles together) and a rarefaction (which pulls particles apart) upon the particles in a given region of the medium is to not even cause a displacement of the particles. The tendency of the compression to push particles together is cancelled by the tendency of the rarefactions to pull particles apart; the particles would remain at their rest position as though there wasn't even a disturbance passing through them. This is a form of destructive interference. Now if a particular location along the medium repeatedly experiences the interference of a compression and rarefaction followed up by the interference of a rarefaction and a compression, then the two sound waves will continually cancel each other and no sound is heard. The absence of sound is the result of the particles remaining at rest and behaving as though there were no disturbance passing through it. Amazingly, in a situation such as this, two sound waves would combine to produce no sound. As mentioned in a previous unit, locations along the medium where destructive interference continually occurs are known as nodes.

You might remember the popular classroom demonstration involving the interference of two sound waves from two speakers. The speakers were set approximately 1 meter apart and produced identical tones. The two sound waves traveled through the air in front of the speakers, spreading our through the room in spherical fashion. A snapshot in time of the appearance of these waves is shown in the diagram below. In the diagram, the compressions of a wavefront are represented by a thick line and the rarefactions are represented by thin lines. These two waves interfere in such a manner as to produce locations of some loud sounds and other locations of no sound. Of course the loud sounds are heard at locations where ccompressions meet compressions or rarefactions meet rarefactions and the "no sound" locations appear wherever the compressions of one of the waves meet the rarefactions of the other wave. If you were to plug one ear and turn the other ear towards the place of the speakers and then slowly walk across the room parallel to the plane of the speakers, then you would encounter an amazing phenomenon. You would alternatively hear loud sounds as you approached anti-nodal locations and virtually no sound as you approached nodal locations. (As you may have observed, the nodal locations were not true nodal locations due to reflections of sound waves off the walls which tended to fill the entire room with reflected sound. Even though the sound waves which reached the nodal locations directly from the speakers destructively interfered, other waves reflecting off the walls tended to reach that same location to produce a pressure disturbance.)



See an Animation

Destructive interference of sound waves becomes an important issue in the design of concert halls and auditoriums. The rooms must be designed in such as way as to reduce the amount of destructive interference. Interference can occur as the result of sound from two speakers meeting at the same location as well as the result of sound from a speaker meeting with sound reflected off the walls and ceilings. If the sound arrives at a given location such that compressions meet rarefactions, then destructive interference will occur resulting in a reduction in the loudness of the sound at that location. One means of reducing the severity of destructive interference is by the design of walls, ceilings, and baffles that serve to absorb sound rather than reflect it. This will be discussed in more detail later in Lesson 3.

The destructive interference of sound waves can also be used for advantageously in noise reduction systems. Ear phones have been produced which can be used by factory and construction workers to reduce the noise levels on their jobs. Such ear phones capture sound from the environment and use computer technology to produce a second sound wave which one-half cycle out of phase. The combination of these two sound waves within the headset will result in destructive interference and thus reduce a worker's exposure to loud noise.

Interference of sound waves has widespread applications in the world of music. Music seldom consists of sound waves of a single frequency played continuously. Few music enthusiasts would be impressed by an orchestra which played music consisting of the note with a pure tone played by all instruments in the orchestra. Hearing a sound wave of 256 Hz (middle C) would become rather monotonous (both literally and figuratively). Rather, instruments are known to produce overtones when played resulting in a sound which consists of a multiple of frequencies. Such instruments are described as being rich in tone color. And even the best choirs will earn their money when two singers sing two notes (i.e., produce two sound waves) which are an octave apart. Music is a mixture of sound waves which typically have whole number ratios between the frequencies associated with their notes. In fact, the major distinction between music and noise is that noise consists of a mixture of frequencies which have no mathematical order to them and music consists of a mixture of frequencies which have a clear mathematical relationship between them. While it may be true that "one person's music is another person's noise" (e.g., your music might be thought of by your parents as being noise), a physical analysis of musical sounds reveals a mixture of sound waves which are mathematically related.

To demonstrate this nature of music, let's consider one of the simplest mixtures of two different sound waves - two sound waves with a 2:1 frequency ratio. This combination of waves is known as an octave. A simple sinusoidal plot of the wave pattern for two such waves is shown below. Note that the red wave has two times the frequency of the blue wave. Also observe that the interference of these two waves produces a resultant (in green) which has a periodic and repeating pattern. One might say that two sound waves which have a clear whole number ratio between their frequencies interfere to produce a wave with a regular and repeating pattern; the result is music.

Another simple example of two sound waves with a clear mathematical relationship between frequencies is shown below. Note that the red wave has three-halves the frequency of the blue wave. In the music world, such waves are said to be a fifth apart and represent a popular musical interval. Observe once more that the interference of these two waves produces a resultant (in green) which has a periodic and repeating pattern. It should be said again: two sound waves which have a clear whole number ratio between their frequencies interfere to produce a wave with a regular and repeating pattern; the result is music.wave pattern

Finally, the diagram below illustrates an example of noise. The diagram shows two waves interfering, but this time there is no clear mathematical relationship between their frequencies (in computer terms, one has a wavelength of 37 and the other has a wavelength 20 pixels). Observe (look carefully) that the pattern of the resultant is neither periodic nor repeating. The message is clear: if two sound waves which have no simple mathematical relationship between their frequencies interfere to produce a wave, the result will be an irregular and non-repeating pattern; this is "noise."wave pattern



A final application of music to the world of physics pertains to the topic of beats. Beats are the periodic and repeating fluctuations heard in the intensity of a sound when two sound waves of very similar frequencies interfere with one another. The diagram below illustrates the wave interference pattern resulting from two waves (drawn in red and blue) with very similar frequencies. A beat pattern is characterized by a wave whose amplitude is changing at a regular rate. Observe that the beat pattern (drawn in green) repeatedly oscillates from zero amplitude to a large amplitude, back to zero amplitude throughout the pattern. Points of constructive interference (C.I.) and destructive interference (D.I.) are labeled on the diagram. When constructive interference occurs, a loud sound is heard; this corresponds to a peak on the beat pattern (drawn in green). When destructive interference occurs, no sound is heard; this corresponds to a point of no displacement on the beat pattern. Since there is a clear realtionship between the amplitude and the loudness, this beat pattern would be consistent with a wave which varies in volume at a regular rate.wave pattern

The beat frequency refers to the rate at which the volume is heard to be oscillating from high to low volume. For example, if two complete cycles of high and low volumes are heard every second, the beat frequency is 2 Hz. The beat frequency is always equal to the difference in frequency of the two notes which interfere to produce the beats. So if two sound waves with frequencies of 256 Hz and 254 Hz are played simultaneously, a beat frequency of 2 Hz will be detected. Beats were produced in a classroom demonstration using two tuning forks. Though the tuning forks were identical, the frequency of one of the forks was lowered by wrapping one of the tines with a rubber bands. The result was that the two tuning forks produced sounds with slightly different frequencies which interfered to produce detectable beats. The human ear is capable of detecting beats with frequencies of 7 Hz and below.

A piano tuner frequently utilizes the phenomenon of beats to tune a piano string. She will pluck the string and tap a tuning fork at the same time. If the two sound sources - the piano string and the tunng fork - produce detectable beats then their frequencies are not identical. She will then adjust the tension of the piano string and repeat the process until the beats can no longer be heard. As the piano string becomes more in tune with the tuning fork, the beat frequency will be reduced and approach 0 Hz. When beats are no longer heard, the piano string is tuned to the tuning fork; that is, they play the same frequency.

Important Note: Many of the diagrams on this page represent a sound wave by a sine wave. Such a wave more closely resembles a transverse wave and may mislead people into thinking that sound is a transverse wave. Sound is not a transverse wave, but rather a longitudinal wave. Nonetheless, the variations in pressure with time take on the pattern of a sine wave and thus a sine wave is often used to represent the pressure-time features of a sound wave.


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