Post by
MinisterofDOOM »
https://forums.nicoclub.com/ministerofdoom-u16506.html
Thu Dec 31, 2009 10:31 pm
Yeah, I completely agree. The game has the strongest appeal to the completely musically un-enclined. As someone who both PLAYS music and appreciates it from artistic and mathematical perspectives, Rock Band is almost unplayable for me.
I'm a guitar player. So I try and play the guitar. I can't force myself to ignore the MUSIC and focus on the game's interpretation of the rhythm. There's no consistency to the note buttons, which means there's no THOUGHT process to playing the game. You can't think ahead or anticipate from the MUSIC, you can only go based on the colored icons on the screen. The game is easier to play MUTED than with the music playing. That alone tells you how broken it is.
But even when I pick up the drums, which I don't really know how to play, that disconnect is still there. You don't need to know how to play drums to understand rhythm. But the problem is that understanding has NOTHING to do with the game. It's not about rhythm, it's about timing. I find myself falling into rhythms that fit the song but not the colored icons on the screen. The most annoying part is, that's when I'm having the most fun using the controller, and the game PUNISHES me for it.
I think THAT is the biggest problem with those band games:They are about EXACT duplication of one version of a song. There's no room for improvisation (okay, sure, there are the wannabe improv sections that last a few seconds, but even those parts don't output anything consistent or directly related to the buttons being pressed). There's no room for MUSIC. The games have nothing to do with MUSIC, they're all about timing. You could play ANY song over the game as long as the tempo matches up and no one would ever be the wiser.