MinisterofDOOM wrote:x86 processor architecture means porting and cross-platform development between PC and PS4 will be far easier...
A CONSOLE FINALLY HAS ENOUGH VIDEO RAM AND IT'S GDDR5!!! / Someone FINALLY woke up and realized you can't drive HD or 4k video at decent framerates without a lot of memory
I am concerned about storage media access conflicts...
How is a 32 bit (x86) processor addressing that much memory?...
x86 = Better PC ports and easier development. I'm glad they're on board but upset it took this long. The downside, what separates each console from the PC? As far as I'm concerned, now all consoles are just PCs. Why not just go PC? At this point what is the difference? All that is needed is a unified UI to look like a console and the difference would be negligible. Makes me wonder what kind of anti-pirating measures Sony and MS will put forth.
GDDR5 is great for bandwidth but terrible for latency. If the entire thing runs on GDDR5 it will be interesting to see how they optimize the UI/OS to work with such high latency memory. The specs of the new consoles are no where good enough to run 4k gaming; it would take 3 Nvidia Titans to run 4k resolutions with reasonable fps. That being said, I think they went over kill on the memory but more is better than less so it isn't a huge issue.
I don't see media access as an issue. The new consoles are going to be using HDD so speed won't be a huge part of the experience. Modern HDDs using SATA can operate any where from 50-100 MBps and so the question is can you saturate that bandwidth by downloading while reading off the HDD? My guess is no. I have a HDD dock that is plugged into a USB port, it can move data at around 20MBps. I manage to run Skyrim off that dock with out issue while DLing to it at 6MBps. So out of a 20MBps bandwidth I can DL and play with out any issues which means that gaming doesn't require huge amounts of data throughput. If this current generation of console lasts for 8 years like the PS3/360 did, than hopefully media access will be an issue because internet speeds will increase 10x in that time. Right, right guys?
THANK YOU! During the announcement they mentioned x86, I was relieved. Then they said 8GBs of RAM, I then I said "x86, like 32-bit. How the hell is that supose to work?" No one has mentioned any thing about that so I was wondering if I was crazy.
Also I just want to state that the PS3 and 360 both had multi-core processors so I'm not sold on this hype about multi tasking. The fact that they need to deticate a core to DLing seems weird. PCs don't work like that, they share work as needed, they don't keep a core inactive by dedicating it to DLing. I'm skeptical.
alms24sebring wrote:It shouldn't be in a rushed competition. I also feel like its being shrugged at like theres more sarcasm than excitement.
It's all about releasing first. Xbox did it ahead of PS3 and they had tons of RRoD issues but that didn't stop consumers from buying their 2nd Xbox 360s. Granted it helped MS that the PS3 came out like a year later. I think in this case, if some one releases early, it will be like a 2 month window instead of 12 months.