PS3 80G Metal Gear Solid 4 bundle

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s13jus10
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If you guys didn't already know.. a new 80g PS3 bundle will be releasing in June, along with Metal Gear Solid 4, and the new Dualshock 3 for $499. Those who have yet to pick a system up should start saving now

http://ps3.ign.com/articles/855/855057p1.html
Axel Grungy in another thread wrote:I doubt you will ever get a PS3 game that uses anywhere near the 50GB limit on a dual layer BluRay.
http://ps3.ign.com/articles/856/856239p1.html


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s13jus10
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didn't want to make another MGS4 thread, so just wanted to throw this out.

anyone who hasn't already heard, the pre-order box for MGS4 (called MGS Saga Vol.2) is out at some Gamestops and is out at Best Buy this friday. in the box includes a 20min DVD recapping everything (well, not everything) that has happened thus far in the MGS series. it'll give a quick rundown of the basics of the story for those who missed 'em and want to pick up MGS4.

ALSO included is a beta-key for the Online Multiplayer MGS, available for download on April 17th 2008 and can be played April 21st to May 5th.

..all for $5

in short.....go buy that issssshh.

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Hijacker
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Man....if my car wasn't in the body shop being painted I would be all OVER the PS3 bundle pack.

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s13jus10
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it's all good man, that's what credit cards are for!!

haha, seriously though, you've still got exactly 2 months to put some funds aside for it.

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My credit card is maxed out as it is -_- but I make enough that I can afford a PS3 between now and then pretty easily.

For GTA4, though, I'll probably swindle a system for a few weeks so I can get most of it played.

The pre-order DVD is pretty good. My roommate didn't quite comprehend why it didn't cover some of the more weird things. Like Liquid taking control of Ocelot, but I figured that the narrator only had access to things that the media had reported on and officiall US military documents. Those reports would have left out the more supernatural things.

I was a bit surprised I missed the Beast Within trailer when it first came out as well as the trailer where Meryl's SOP unit and Snake are trying to get at Liquid inside the PMC camp. Both were neat, well done trailers.

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hatchback240
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reserved my copy of mgs4 today and got my dvd+beta key woo, cant wait to get some metal gear online action!

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Looneybomber
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I'm waiting till GT5 comes out before I buy a PS3.

True or False, the 40GB model will not play PS2 games? I've heard it's true, which makes me wonder WTF.

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s13jus10
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True.

the 40g can play PS1 & PS3 games, not PS2. but it's still essentially the same system.. still has blu-ray player, built in wi-fi, free online gameplay/internet, yada yada. but I'll stop with my sales pitch, I'm off the clock

Prologue comes out tomorrow, so go buy one already.

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Thats' odd that it'll play PS1 games but not PS2. Any particular reason? The PS1 and PS2 should read with the same lens (that WAS the point of the PS2 redesign a few years ago)

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Looneybomber
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Well PS1 = CDPS2 = DVDPS3 = Bluray.

Each one, later in succession, should be able to read everything prior. It's just a lazer reading 1's and 0's, which is why BR players can also play DVD's and CD's.

My thought is, Sony must'a disabled the 40GB player from reading PS2 games by not including the correct decoding software. Had they done it, would people actually spend 100 more bucks to buy a PS3 with 40GB more HDD space, or save their money and buy the all-capable 40GB model?

Their marketing scam works because I want to be able to play GT4 and other PS2 games, so I'll have to cough up the extra dough and get the 80GB model.

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Good point.

It doesn't bother me if the PS3 can or cannot play PS2 games. I still have my PS2 for that.

Same as I still have my old PSX (USDM and JDM). About the only games I still play on the old PSX are FF7 and MGS. And the occassional DDR.

I doubt I'll ever get rid of my PS2 since the PS3 isn't compatable with any of the controllers from it, like my wireless guitar or guncon (still rocking the 1st gen from Time Crisis 1!)

R240sx
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Looneybomber wrote:Well PS1 = CDPS2 = DVDPS3 = Bluray.

Each one, later in succession, should be able to read everything prior. It's just a lazer reading 1's and 0's, which is why BR players can also play DVD's and CD's.

My thought is, Sony must'a disabled the 40GB player from reading PS2 games by not including the correct decoding software. Had they done it, would people actually spend 100 more bucks to buy a PS3 with 40GB more HDD space, or save their money and buy the all-capable 40GB model?


The reason the PS3 cannot play ps2 games is because it was physically removed from the motherboard. 60gb ps3's actually had the ps2 cpu and gpu soldered on and the 80gb had only the gpu iirc which is why it has more compatibility issues. from what i understand sony still hasnt figured out how to emulate the ps2 via pure software emulation. oh and it was removed on the 40gb version to cut costs.

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hatchback240
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correct sir. the new models (40G and 80G) only support about 50% backwards compatibility because sony switched them from a chip emulator to emulation software intstalled on the hdd. seems like a dumb move to me, but i own a 60G anyways, so i dont care

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Looneybomber
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R240sx wrote: The reason the PS3 cannot play ps2 games is because it was physically removed from the motherboard. 60gb ps3's actually had the ps2 cpu and gpu soldered on and the 80gb had only the gpu iirc which is why it has more compatibility issues. from what i understand sony still hasnt figured out how to emulate the ps2 via pure software emulation. oh and it was removed on the 40gb version to cut costs.
Why would they need an inferior CPU and GPU to play PS2 games when their current hardware is far more capable? You say it's because of a software emulation issue, but thinking about this in Sony's point of view, why would they want to build a completely new language and system that's incompatable with their PS2 software? Why not share/borrow what they could from the PS2 and then add on/upgrade anything else to make it work for the high resolution and audio? Which is really the only thing that's changing. Everything else is pretty minor in comparison.

My point is, apple continues on the same path with their operating systems, just like how Window's does. All they do is keep building on and keep upgrading. Why would Sony start with a PS2 operating system, derived from the PS1 and start completely over from scratch? They wouldn't, it's far more expensive, time consuming, difficult, and unnecessary. Why reinvent the wheel?

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jdshift
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Sounds like a killer deal, cannot wait for my copy of mgs4.............pre-ordered that sucka!!

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Looneybomber wrote:
Why would they need an inferior CPU and GPU to play PS2 games when their current hardware is far more capable? You say it's because of a software emulation issue, but thinking about this in Sony's point of view, why would they want to build a completely new language and system that's incompatable with their PS2 software? Why not share/borrow what they could from the PS2 and then add on/upgrade anything else to make it work for the high resolution and audio? Which is really the only thing that's changing. Everything else is pretty minor in comparison.

My point is, apple continues on the same path with their operating systems, just like how Window's does. All they do is keep building on and keep upgrading. Why would Sony start with a PS2 operating system, derived from the PS1 and start completely over from scratch? They wouldn't, it's far more expensive, time consuming, difficult, and unnecessary. Why reinvent the wheel?
I can't access gamespot and IGN at work, so I can only post up a Wiki Article that has a chart for specs/compatibility. In the compatibility row, you can see that the earlier models achieved backwards compatibility through hardware emulation. The euro model (and subsequently all '07 US models) moved to software emulation to cut down on costs. It's a lot cheaper for them to use a software emulator than it is to produce a hardware chip. It just means we get screwed because not all games are compatible with the software.

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Hijacker wrote:...It just means we get screwed because not all games are compatible with the software.
SOB. Why would they use hardware? That part I didn't know, I thought they had done the smart thing from the get go and did all the emulating via software and used the hardware to process the data. Had I known they did something like that, I would have researched this more.

*shakes head* Nut's and bolt's! Damn Sony. Just for that, I'm buying a 40gb.

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The hardware emulation is really the only way to ensure that all the old games would be backwards compatible. It's the same reason why we can't just pop an old MS-DOS game in and play it on a modern computer (God DAMN I wish I could play Strike Commander again). We need software emulation, but not all games are compatible with emulators. LucasArts games from the early and mid 90s are prime examples. They require specific emulators to run properly, but I've ran into some weird issues when trying to run some of their games. Maniac Mansion comes to mind.

Hardware emulation is definitely the best way to go, but it's also the most costly. And given how much money Sony was loosing per PS3 unit, I don't blame them one bit for trying to cut costs and soften the loss. Thankfully as time goes on and the manufacturing process gets more refined, they'll start making money back on each unit they sell.

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Well of course hardware is more expensive, which is why I'm puzzled Sony didn't spend more money on software R&D. Once you get the software figured out, production is basically free.

The problem I had with playing old school DOS games was they didn't include a clock speed cap. On slow computers, they ran slow; on fast computers (50mhz pentium) they ran nice and fast. On a 3ghz Athlon, they're unplayable. (I'm sad, but I laugh watching them, thinking how much fun they were on my 25mhz 486 (SX, not DX) with 6MB ram!)

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Looneybomber wrote:Well of course hardware is more expensive, which is why I'm puzzled Sony didn't spend more money on software R&D. Once you get the software figured out, production is basically free.

The problem I had with playing old school DOS games was they didn't include a clock speed cap. On slow computers, they ran slow; on fast computers (50mhz pentium) they ran nice and fast. On a 3ghz Athlon, they're unplayable. (I'm sad, but I laugh watching them, thinking how much fun they were on my 25mhz 486 (SX, not DX) with 6MB ram!)
Well, the reason your not seeing ps2 software emulation is because of the overly complex cell broadband engine, since its multicore and because ram memory is split between the cell and rsx which is the ps3's graphic processor it makes it difficult to progam for, i mean they got trouble making ps3 games on it just look at some multiplatform games on the system, they operate better on the 360 alot of times. i think emulation will maybe someday be possible but its low on sony's todo list, its incredibly stupid of them to introduce the 40gb without backwards compatiblitiy but it is smart to introduce a low end ps3 that has all the basic functions of its counterpart sans backwards compatiblity, sony needed this for games like mgs4, gt5, etc, basically for people that want the system for just 1 game, it was hurting that people were buying the ps3 and only using them for there ps2 and blu-ray and not buying ps3 games!!!

Something i think worth noting is that since the 40gb has been out, the 80gb has outsold it almost consistently, maybe it will give the hint to sony...

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Oh and my attempt at being on topic: I just got the dvd yesterday! gonna wait untill saturday to sign up for the beta testing however.

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Looneybomber wrote:Well of course hardware is more expensive, which is why I'm puzzled Sony didn't spend more money on software R&D. Once you get the software figured out, production is basically free.
Sorta a waste of money for them to do that. Not many people use the backward compabality on consoles, which is why the hw was good no rd behind that just toss the effer in and power it on. Considering most people who have a ps3 have a ps2 and a ps1 kind of a waste.

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Morph wrote: Considering most people who have a ps3 have a ps2 and a ps1 kind of a waste.
And then you got the weirdo's like me who have never owned a game consol and is about to buy their first, a PS3. With that said, GT5 will likely be the only game I buy...Until GT6 comes out. I'm not too fond of any other PS game. Xbox has Halo, but quite a few of my friends already have it, so there's no need for me to go buy yet another consol for just one game.

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R240sx wrote:Oh and my attempt at being on topic: I just got the dvd yesterday! gonna wait untill saturday to sign up for the beta testing however.
hah, good luck with that i've been trying for the last 3 hours to sign up for my dual account through konami and so far i've gotten nowhere. appearantly the servers got hammered yesterday and today and weren't able to handle all the data.. every time i try and sign up it just tells me that my login is taken, or my email is already assigned to an account. but then i try and enter my account that i just tried and it says that it doesnt exist...

god i hope this is worked out when i wake up tomorrow, i've been looking forward to this beta stuff all week now..

**edit/update**

browsed around and found a way to make it work follow the steps in this link and your golden. i registered in about 10 mins this time. http://boards.gamefaqs.com/gfa...47868
Modified by hatchback240 at 1:49 AM 4/19/2008


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