bmike818 wrote:"We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?" explained Hirai.
That's the stupidest thing I've ever heard in my life. "We're holding our console back now so that it'll look better later." What a moron. By that line of thinking, the next Ferrari that comes out should have electronic power-restriction that'll be date-lifted in 2015 so that the car won't be obsolete when the next generation of supercars hits. If the console stands out TODAY, it doesn't NEED to get better.And it's not just "anybody" complaining that the PS3 is difficult to work with. Some of the greatest, most talented developers ON EARTH have cited the console's difficult-to-work-with nature as the source of delays and cancelled PS3 versions of games.
bmike818 wrote:IMO it's completely genius, I don't want a wireless adaptor so I am happy they did not make me pay for it when I bought my console. I don't get why you would want to play wireless anyways, lag. I do agree that $99 is way too much when you and I know it really just costs around $30 for that little dongle.
Nobody WANTS to go wireless. But it's not always practical to have cables running everywhere. Plus, wireless isn't THAT bad. The wireless adapter's bandwidth is wider than the broadband connection you're using anyway. The only real issue is connectivity, which never gave me any trouble when I was using the wireless adapter.And if the wireless support was built into the console, the large volume would reduce the cost significantly compared to the sold-separately dongle, so you wouldn't be tacking even $30 onto each console's build price, which means added cost to the consumer would be negligible if any at all.