It's a study looking into why people like particular types of games, and the physiological means by which those different types of games are "fun."
I'm in the "Mastermind-Seeker" category. http://onlyagame.typepad.com/b....htmlInterestingly, my sub-type is predominantly made up of casual gamers...I'm in the 17% of "hardcore" mastermind gamers. Maybe that explains why there are so few genuinely good puzzle-based games out there...everyone's writing for casual gamers instead of me.I listed Half-Life, Stratego, and X-Com as the 3 games that best exemplify what I look for in a game.
The "messing around" comment is particularly accurate. Much of the time, I end up ignoring the intended story progression of a game in order to just screw around and see what the game's possibilities are.Your BrainHex Class is Mastermind.
Your BrainHex Class Your BrainHex Sub-Class is Mastermind-Seeker.
You like solving puzzles and devising strategies as well as finding strange and wonderful things or finding familiar things.
Each BrainHex Class also has an Exception, which describes what you dislike about playing games. Your Exceptions are:
» No Commitment: You dislike being asked to complete everything, preferring to pick and choose which tasks you will attempt, or simply messing around with a game.
Learn more about your classes and exceptions at BrainHex.com.
Your scores for each of the classes in this test were as follows:
Mastermind: 20
Seeker: 17
Survivor: 14
Conqueror: 11
Daredevil: 6
Socialiser: 3
Achiever: -4
It can help to know your "Myers-Briggs" type (Jungian classification...you can just google Myers-Briggs and find pretty quick tests online to tell you what type you are), but it's not absolutely necessary. (I'm apparently an INTJ, fwiw).
Curious to see how other NICO members classify. I know I'm an odd man out here much of the time, as NICO's gaming forum is much more "what's the latest online console [x genre] game" vs my PC-centric ultra-pickiness and single-player bent. My guess is that most NICOnauts will fall under the "Conquerer-Socializer" sub-type, with a few (like Hash) coming in as Achiever-Seekers.