IBTL... new mario game... sorry just had to post it up!!!!!!!!!!!!!!!!!!!!!!!!!!

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240sx_Guy
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Robsx_se
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SONIC ftw

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240sx_Guy
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Robsx_se wrote:SONIC ftw
another one of my favorite childhood games

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MinisterofDOOM
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Galaxy rocks.

Very well put-together game. Polished to a brilliant shine.

The game controls very well and, unlike Mario 64, the camera is excellent, both in ease of control and it's own automatic behavior.

The game's use of off-the-wall gravity adds a lot to what might otherwise be more mundane platforming. But it never feels contrived or gimmicky, and it doesn't get in the way of the fun of the platforming experience. It does provide some very cool "WHOA!" moments...much like Prey or Portal.

And the game looks spectacular. Colors are vibrant, shading is smooth, soft, and clean, and the water...WOW.

Sound as well is noteworthy. The game features some updated versions of classic, recognizable Mario tunes, and it brings back some great memories. There are even short sequences where Mario is challenged to collect all of a line of music notes in a limited time period. Each note picked up plays part of a classic Mario tune (or, in a few cases, some other piece of music).When mario dives underwater, the area's theme music fades and becomes more muffled the deeper he goes--a neat touch.

I was also pleasantly surprised to find that the multiplayer, which at first glance seems tacked-on, thin, and almost forced, is very enjoyable. It changes the pace of the game a bit, and if you've got someone who enjoys the 2nd player spot, can be a heck of a lot of fun.

I disagree with that review's major cons.

The game is not "disjointed." It's called "variety." There are a lot of unique levels, and considering the fact that it's a MARIO game, there's no need for continuity or any of that crap. Once again, Mario gets by just fine with a basic rescue the Princess plot underlying--but NOT interfering with--the gameplay. It's perfect.

And as for voice acting: NO! There's no reason! It would do nothing good for the gameplay--rather, it would probably drag the experience down. The Toads make some bizzarely-entertaning...er...noises. Bowser "speaks" in some unknown and angry sounding language. All the characters noises lend far more to the game than any voice-acting could. Apparently no one at Yahoo Games has ever played a Capcom game. Voice acting is a risky move. It's better to go the route SMG has and instead spend your time on giving your characters their own oddball and instantly identifiable sounds.

R240sx
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im probably going to pick it up this weekend, its the last chance for my wii for now. i have high hopes for it seeing that its been getting great reviews but from the videos im afraid i might get disoriented quickly.

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mzeo
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I'm gonna get this for myself for xmas. lol I still have to beat paper mario, that's why I'm waiting.

I should have NFS Pro Street next week, for my b-day. That should kick some butt, wii online! w00t

Can't wait for Smash Bros., that is gonna be sweeet.

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You guys have seen what the stars spell out on the cover, right?

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Loki wrote:You guys have seen what the stars spell out on the cover, right?
U R MR GAY

But yeah, I've decided not to pick this game up until I'm done with Twilight Princess, but once I DO buy it, I'll take a couple days off to play it.

I've been waiting for a proper Mario 64 sequel for 11 years, this game is WHY I'm into games in the first place, everything else is just a placeholder for it. It's the true final incarnation of the original "128 Marios" project.

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mzeo
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^

Mario 64 had amazing remixes of the classic mario tunes. I loved the gameplay, graphics, and even the music in that game. Playstation could never hold a candle to that.


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