how to play xbox live free

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ricebike
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k, my xbox is just collecting dust & wanna see if this works:

http://www.youtube.com/watch?v=EXA0BZJDgCE

did anyone try this w/ success? wanna try out my halo2 copy on there if it does...

for now/ halo trial game w/ mods work to kill my spare time :P

thanks in advance for your input!


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xekushnr
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I cant read anything he wrote out. If he was going to go that route, he could have at least used a bigger font.

EDIT: Nevermind, I see the instructions in the video description. Sounds interesting. I doubt it allows you to play on Xbox Live though, it sounds like some sort of private server. I have no idea though, and since I still have time on XBL I'm not going to try it. I think my time runs out this month though, so maybe I'll try it before I renew.

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MinisterofDOOM
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It's NOT XBL for free. It allows you to play long-distance system link games using your internet connection.

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S13-Chuki
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Heres how you get a month free when signing up click the silver member ship and you get a free 30 day trial of gold.

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DEATH661
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S13-Chuki wrote:Heres how you get a month free when signing up click the silver member ship and you get a free 30 day trial of gold.
you get 3 free 1 months on your xbox. but you have to make 3 dif tags.

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redtop91
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MinisterofDOOM wrote:It's NOT XBL for free. It allows you to play long-distance system link games using your internet connection.
Playing on Xbox Live for free is absurd. If anyone tells you you can do it they are a dumbass. If you even remotely believe it's possible you might be one too.

s15conversion
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you can't get it for free man,i think 60 bucks for a year is ok

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redtop91 wrote:If you even remotely believe it's possible you might be one too.
what? im broke...

hershy67
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paying for live is the one thing i despise on 360

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the only free membership i got was when i boght my elite.

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Its what 50 a year, thats not bad at all. Suck it up that 50 gives you a year of online gaming where 50 in your gas tank gives you a few days of driving.

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PoorManQ45
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Those instructions are for xLink Kai

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redtop91
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snwbrdr435 wrote:Its what 50 a year, thats not bad at all. Suck it up that 50 gives you a year of online gaming where 50 in your gas tank gives you a few days of driving.
People are just cheap as **** nowadays. They'll whine even if the price is a fair price just because they aren't at an advantage. XBL is worth more than $50 a year IMO. I'd pay $10-20 a month easily for it. People pay $15/ month for World of Warcrap and that is just for ONE GAME. Xbox Live is more than fair where it's at.

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snwbrdr435 wrote:Its what 50 a year, thats not bad at all. Suck it up that 50 gives you a year of online gaming where 50 in your gas tank gives you a few days of driving.
there's something wrong with your car if you're only getting a few days. that or you drive a gas guzzler. i get an easy week and a 1/2 with $50

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MinisterofDOOM
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I think it's less driving gas guzzlers and more not driving gutless subcompacts that run on 85 octane. (I like the Mazda 3, FWIW.)

Xbox Live is absolutely not worth more than $50. It's barely worth $50. EVERYTHING XBL provides should be free. The matchmaking, the downloads, the gamerscore e-peen waste of time garbage. It should all be free. You already paid $300+ for a console and THEN pay a wallet-gouging $60 per game...you should get what end up being basically requisite features along with that. At least some of those $60 games come with a free month of XBL, though.

The WoW comparison is a terrible one.WoW is CONSTANTLY being developed and has LARGE amounts of content being added for no cost other than that monthly fee. You're paying the developers to be working on, fine-tuning, and progressing the game, story, and world non-stop for YEARS AFTER the game is released. Xbox Live generates ZERO content. DEVELOPERS generate content that's made available via XBL and you pay them AND XBL to obtain that content. And you don't even utilize XBL 100% of the time you're using that content like you utilize WoW's service 100% of the time you're playing WoW. WoW might be "just one game" but XBL is just NO game.

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MinisterofDOOM wrote:I think it's less driving gas guzzlers and more not driving gutless subcompacts that run on 85 octane. (I like the Mazda 3, FWIW.)
lol . hey i got power....in first gear and no where else

30mpg/combined FTMFMFMFMFMFMFMFW!

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i was so pissed when i pay $60 for ghost recon go online and everyone is playing the updated maps that are an extra $20 bucks. total bs.

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MinisterofDOOM wrote:WoW might be "just one game" but XBL is just NO game.
Firstly I didn't mention anything about WoW as a game. I mentioned that it is $15 to play the game online so a the above doesn't really work as a retort. But even if it did, no e-Mount free download crap gimmick makes WoW worth more than $5 a month to play. The "content" WoW generates takes a developer no more than 10 minutes to create. A tweak to a weapon attribute here, a new color armor there, a new mount with a combination of both. $15? Hardly. The features that Xbox Live include are far more diverse than anything WoW could possibly provide singularly and somehow Blizzard thinks it's worth $10 more per month? 90% of XBL Marketplace downloads that matter are free after a small wait anyways.

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MinisterofDOOM
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redtop91 wrote:
Firstly I didn't mention anything about WoW as a game.
Um, yes you did:
redtop91 wrote:People pay $15/ month for World of Warcrap and that is just for ONE GAME.
redtop91 wrote:The "content" WoW generates takes a developer no more than 10 minutes to create. A tweak to a weapon attribute here, a new color armor there, a new mount with a combination of both. $15?
I'm pretty sure you're not speaking from experience there, as that's not what WoW patches consist of. There's a lot more to them than that.

Last patch? An entire new map area with TWO new endgame dungeons, a whole new faction, a buttload of new quests. Patch before that added a whole new mass of content to an existing zone ...all for no extra cost.Next patch will bring huge amounts of new content, much of which will be available for free, and the rest with the purchase of the expansion.And none of that takes into account the story progression each bit of new development brings with the game. Blizzard employs some excellent authors (and some bad ones, too, admittedly, although fortunately those are relegated to writing spin-off novels rather than actual in-game content). Both new dungeons from the latest patch expand nicely on Warcraft lore (which is part of what makes WoW such an appealing game--the fact that it is set it what was already one of the most interesting fictional universes ever created is a huge plus)

And while patches might well include a weapon tweak or two, it's always in addition to much more important gameplay tweaks that try to keep the game as balanced as possible...this often includes large-scale changes to individual classes, alterations to gameplay mechanics, introduction/removal/alteration of abilities, etc. There's a lot of playtesting, feedback, etc. involved in that. Go read through some of the patch notes and you'll see that tweaks to weapon attributes are only a very teeny part of the content development that the monthly fee buys subscribers. In addition to bandwidth and server costs.

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redtop91
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MinisterofDOOM wrote:
Um, yes you did
No that was referring WoW's pay to play system.
MinisterofDOOM wrote:
Last patch? An entire new map area with TWO new endgame dungeons, a whole new faction, a buttload of new quests. Patch before that added a whole new mass of content to an existing zone ...all for no extra cost.
-OK so if we break it down to a dollar to dollar analysis, the last Halo map pack was around $7 and added new forge capabilities, New maps, Playlists, gametypes, etc etc. On top of the $5/ month for Xbox Live, it cost me $12 for that one month to play Halo and added comparable features that WoW added for less and after that month you return to a flat $5 rate until something new comes out. $15 per month is constant with WoW when $15 updates are NOT per month. Since you want to make a game by game, dollar by dollar analysis. If I'm paying $15/ month I want $15 worth of updates every month and "tweaking weapons" is not worth $15 per month. Xbox Live works perfect in that you can control what you want to pay for. If you want nothing from the marketplace, you pay nothing extra. You don't have to automatically swallow "Server costs" and "gameplay tweaks" and all the other minute things that people think are worth $15/ month, $180 per year with WoW. There is NOTHING short of the entire game being completely redesigned EVERY single year that justifies $180 to engage in ONE online community.

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MinisterofDOOM
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redtop91 wrote:If I'm paying $15/ month I want $15 worth of updates every month and "tweaking weapons" is not worth $15 per month.
Okay, look. You obviously have no firsthand experience with wow, or you wouldn't be citing "weapon tweaks" as updates. So this argument is pointless.

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redtop91
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I've had enough experience with it to decide it's not worth $15 per month that's for certain.

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MinisterofDOOM
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Fair enough.


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