Post by
MinisterofDOOM »
https://forums.nicoclub.com/ministerofdoom-u16506.html
Thu Feb 09, 2012 7:05 pm
Recently I've been enjoying a slew of updated "HD" releasese of classic games that I either loved or didn't have the chance to experience the first time around. My 3DS and it library of virtual console and 3D upgrades on classics is the sweet spot for me. And I've snagged the re-releases of Ico/Shadow of the Colossus and Beyond Good and Evil for my PS3. I'm also a regular customer at gog.com (though those are real classics, not remasters).
I love that this is happening. I love that Hyrule's grass now has a texture resolution and color depth that don't make my eyes try to gouge themselves out. I love that I can view the spectacle of Shadow of the Collosus in HD widescreen.
But apparently some people disagree with me. I don't remember where, which is a shame, but I was reading a top-10 (or -8 or -5 or -something) list of gaming trends that need to go, and one of the trends mentioned was HD re-releases. The author went on to talk about how he thinks the direction in which the games industry should be looking is forward, not back. Which I find frankly ludicrous. So let's just pretend System Shock 2, Diablo II, X-com, Half Life, Monkey Island, Super Metroid, and hundreds of other agelessly-brilliant games don't exist anymore because they're not forward-thinking? What a tool.
I'd say anyone who believes that re-releasing Shadow of the Collosus and Ocarina of Time with improved visuals and honed interfaces is a bad thing can find the nearest cliff and trip off it. Good games are good games. Not allowing them be held back by the limited tech of their day only makes them better. And developers of good games deserve to profit off them for years to come, not just for the span of time during which they are "current."
The era that spawns a game is not what's important. The game itself is. Anyone who can't see that shouldn't be writing anything games-related.