MinisterofDOOM wrote:My big question is how you can possibly play a semi-realistic racing game with NO analog throttle? How does that even work? It seems like the PSP's control limitations are a big problem once again.
I definitely don't plan to pick it up anytime soon. Too many other games I actually really want to waste money on a mediocre racing game.
Yeah, the lack of analog throttle sort of sucks, but I dealt with it for GT1/2, and I can deal with it now. They sort of compensate for it, like they always did, by severely reducing the penalties of lifting relative to real life. You can just lift and blip, again and again, whereas lifting mid-corner in a Renault Turbo 5 in real life would put you in a ditch.
It's a compromise, but it works okay.
I need to find a really good, deep, complete PSP RPG. Something as close to FFXII as possible.