MinisterofDOOM wrote:I essentially agree on the loot-based topic, though with a caveat: when a good GAME is built around a loot-crazy design it can be enjoyable. But at the end of the day it's still not the loot I'm playing for, it's the game. Which breaks the loot-for-loot cycle you describe.
Not necessarily. If your game type is Explorer (anyone still have a link for the "What's Your Gamer Type" survey?) sometimes loot allows you to explore an area you wouldn't normally be able to survive in or even access. I agree that, for the most part, the MMO model caters to the kill monster -> get better weapon -> kill bigger monster -> get even bigger weapon crowd, but usually the player can change the way the game is played to their style (highlighted above). I played EverQuest for years just to explore the world, and before that I did the same thing with MUDs. But oftentimes I needed certain pieces of gear to aid exploration, so for me it was a survival issue and not a way to climb the designers' ladder of success.MinisterofDOOM wrote:MMOs fall right in that category.
Absolutely...and sometimes paying for better gear à la the auction house* on D3 where you can use real world dollars to buy virtual items. It's up to smart gamers to play the way they want instead of letting designers dictate how they play.MinisterofDOOM wrote:You're right. But most MMO's are designed with some sort of "unending climb" illusion of progress at their core--it's what keeps most of the masses coming back.
Damn, now I want to find that, too. I had forgotten about it.BusyBadger wrote:If your game type is Explorer (anyone still have a link for the "What's Your Gamer Type" survey?)
...why would you want such an awesome emulator to die?alms24sebring wrote:I just want the Wii to die.
The Wii certainly has its shovelware and motion-controlled barely-game Dark Side.alms24sebring wrote:I just want the Wii to die.
Metro 2033, Bioshock, Dishonored...to name a few recent titles. All fantastic, exciting, and original games. Your statement was too general I think. To me, your tired and unoriginal games are the twitch-based shooters you so highly praise. Quake 3 was essentially an arcade game. FPS's have evolved well beyond what was expected of them in 1999. Granted, the never-ending treadmill of cods has done nothing to progress the genre.flohtingPoint wrote:FPS. They've been tired and unoriginal for the past 12 years. The genre took a serious downturn when they decided to try to make everything "realistic". The last original FPS that was remotely interesting, I beta tested in 99, Quake 3, which featured one of the best weapons ever, the Rail Gun (much better than Q2's version of such). Everything now is just an exhausted attempt to capture the interest generated by an over decade old mod of Half Life.
You're content with single player ripoffs of Theif/Heritic/Hexen's story/puzzle enhanced fps gamestyle, and that's fine, a lot of people are. The thing that made FPS's great was national/global competition, single player FPS where you're facing off against computer controlled mobs just doesn't make sense. RPG's/Interactive Movie/TBS/4X these make for good single player games.s0m3th1ngAZ wrote:Metro 2033, Bioshock, Dishonored...to name a few recent titles. All fantastic, exciting, and original games. Your statement was too general I think. To me, your tired and unoriginal games are the twitch-based shooters you so highly praise. Quake 3 was essentially an arcade game. FPS's have evolved well beyond what was expected of them in 1999. Granted, the never-ending treadmill of cods has done nothing to progress the genre.flohtingPoint wrote:FPS. They've been tired and unoriginal for the past 12 years. The genre took a serious downturn when they decided to try to make everything "realistic". The last original FPS that was remotely interesting, I beta tested in 99, Quake 3, which featured one of the best weapons ever, the Rail Gun (much better than Q2's version of such). Everything now is just an exhausted attempt to capture the interest generated by an over decade old mod of Half Life.
True of the former and the latter. Bioshock, unfortunately, was not the masterpiece it thinks it was. It was severely flawed. Enough of it was interesting to make it worth playing, but I would not put it on my list of games to defend the modern FPS. In fact, most of its flaws were due to trying to be approachable in the same way as COD and other modern misfires. Next to its predecessor (comparison is inevitable, I don't care if it's supposed to be the same or not) it feels flat, numb, and generic.s0m3th1ngAZ wrote:Metro 2033, Bioshock, Dishonored...to name a few recent titles. All fantastic, exciting, and original games.
That's how my initial playthrough was...and it was much more satisfying.s0m3th1ngAZ wrote:On my second time through I haven't killed anybody yet and it takes a LOT longer.
It is absolutely NOT an RPG. The vary very very basic RPG elements that are present are heavily guided and mostly linear. Increasing your health and equipping one Plasmid over another doesn't mean you're playing an RPG.bigbadberry3 wrote:Would BioShock be classified as an FPS or an RPG?
Choices to kill little sisters no?MinisterofDOOM wrote:It is absolutely NOT an RPG. The vary very very basic RPG elements that are present are heavily guided and mostly linear. Increasing your health and equipping one Plasmid over another doesn't mean you're playing an RPG.bigbadberry3 wrote:Would BioShock be classified as an FPS or an RPG?
If that's all it takes to be an RPG then just about every game of the last decade is one.bigbadberry3 wrote:
Choices to kill little sisters no?
Some even before that...MinisterofDOOM wrote: If that's all it takes to be an RPG then just about every game of the last decade is one.
Just because you said no doesn't make it almighty and absolute. I got to try things myselfBusyBadger wrote:Some even before that...MinisterofDOOM wrote: If that's all it takes to be an RPG then just about every game of the last decade is one.
Duck Hunt - you have to choose which duck to shoot first, or you could be RP'ing Buddha and shooting Skeet undressing living creatures entirely.
Contra - which gun mod do you choose
Punchout - are you going to be a speedy, finesse boxer, or a heavy hitting juggernaut
Or maybe even Pong...do you want the left or right side of the screen
Remember, this Bioshock rpg nonsense is the coming from the same source as the Will Halo 4 make up for 2&3 thread and even after I said no and advised against the purchase... he bought it anyway and wasn't happy with the purchase.
Don't be upset at me because I was right, be upset at yourself because you didn't listen.bigbadberry3 wrote:Just because you said no doesn't make it almighty and absolute. I got to try things myself