I have a level 11 Mordecai now. Speccing in mixed pistols and sniping, with focus on pistols.
The game plays BRILLIANTLY. Control feel is excellent, feedback is great. Weapons have great feel to them. Shooting is pure joy.
The RPG elements need some work, though. A few things I hope will be corrected in patches:--You can only have one quest showing an objective marker at once. So if you have multiple quests in the same area, you can't track them all simultaneously. It makes questing a lot less efficient and a little more tedious.--The inventory system is too restrictive. I might be able to tolerate it if it wasn't for the fact that it encroaches on one of the game's biggest strengths: weapons variety. There are so many great guns to be found, but you can only carry a handful with you. That's pretty damn stupid. It's not like traditional FPSs where you can equip any gun you want at the press of a button...you still have to equip guns from the inventory to actually use them. So what's the harm in allowing you to hang onto multiple guns while you experiment and see which ones you like?--And, again on the subject of inventory, the game needs some sort of "stash" to store stuff in. Ammo, weapons you're not high enough in level to use yet but will want later, shields for different types of enemies, etc. This is really basic RPG stuff. For the array of gear in the game to be able to reach its potential, we NEED the freedom to collect and store a variety of it. The game's pitifully small inventory and lack of stash means you really aren't able to be versatile at all. Which sucks even more when multiplayer enters into it and gearing up to compliment your buddies comes into play.
I'm also not particularly fond of the jump mechanic...it's very numb and exaggerated. It feels disconnected from the rest of character movement...disjointed and awkward.
I REALLY like that there's no "stamina" or other limit to sprinting.
Vehicle controls are...eh. I really hate that Halo style "point where you want to go" control scheme. I want to steer manually. But Borderlands vehicles feel tighter and much more responsive than Halo vehicles, so it's still not as bad as Halo. And your turret autoaims if you're alone (you can pick targets with spacebar) so you don't have to worry about those times when aiming and steering conflict with each other, which removes one of the biggest weaknesses of that control scheme.
I haven't played an coop yet. A friend and I are going to get a coop game going with Lilith and Roland characters tomorrow. I'll report back on that, too.
snwbrdr435 wrote:Bought it today, gamestops didnt have any. They have seriously been lacking on the amount of games that they get in. Went to best buy
Yet another reason I effing hate Gamestop. They order skeleton shipments. They do it on purpose, to artificially increase demand. Except that doesn't work, because I just walk across the street to Target and buy the game there instead.