Hijacker wrote:I've seen a bunch of people on the Steam boards moan about the sound in the game. I don't know what they're talking about as this game has some of the best sounds I have ever heard. I especially love when you're plinking at someone from a decent range and you hear the clink of the shell casings hit the floor, and depending on what type of building you're in, they echo.
They're definitely all insane, and you are not alone:
RPS wrote:Other things support this: the sound work, for example, is masterful, and it sells the experience. There’s a moment in the first level where you walk into a submarine bay, and the submachine gun you’d been toting for the earlier parts, which had been vindictively spitting out bullets suddenly becomes a roaring monster of a weapon, each round sounding as if it’s fired from a medieval cannon. The acoustics, you see, they actually have an effect.
Hellicopters are deafening. The crack of a tank cannon is enough to pop the eardrums of anyone standing nearby. And that high-pitched ear-ringing aftershock of a grenade that just went off nearby is something you’ll have to become very, very used to. It’s not that the game is full of people lobbing grenades; it’s more that it’s full of enough people, lobbing enough grenades to have at least a few land near you each game.
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