Post by
MinisterofDOOM »
https://forums.nicoclub.com/ministerofdoom-u16506.html
Sun May 15, 2005 5:11 pm
Nope. Not widescreen, but it IS running in 1280x960. I just have a regular 17 inch monitor....1280x960 on the windows desktop is distorted...I think there's something wrong with unreal or something...maybe it's just smart enough to adjust to 1280x1024
Unfortunately, 1280x1024 is the highest UT2k4 will go, or I would be running at 1600x1200.
HL2 works fairly well at that resolution, but it goes from framerates in the ~100 fps range to ~30-40 fps range. It also slows badly when explosions happen or when zombies are on fire.
DOOM3, however, is a f*** system hog. All my other games run at "maxed out" and 1280x1024 or above resolution, doom 3 is stuck at 1024x768 and "high" settings (there are a few with "highest" and one with two steps up from "high") and it STILL runs badly for the first minute or so of play. Sad thing is, it doesn't really look that good. It's got that fisher price feel...everything is bulky and plastic looking, textures don't look realistic.
I had to work yesterday...a friend got married and I took his wife's shift so they could actually have the wedding. So I haven't had a lot of time to play around with this thing yet.