USB Retrofit Controller Adaptors.. yay or nay?

A General Discussion forum for cars and other topics, and a great place to introduce yourself if you are new to NICO!
User avatar
E7-S14
Posts: 5214
Joined: Sun Jun 25, 2006 12:20 pm
Car: ess 14 foo!
Contact:

Post

i just saw these from link from another thread on here.i think they're a god-send.. i honestly want to order one now.. but prob gonna wait till Monday.

anyway.. anyone have these?used them? liked them? i could finally play Zelda ocarina of time the right way on my computer(sux arse with keyboard)

what do yall think?or would it just be better to buy a usb controller for a computer?

http://www.4triangles.com/cata...ref=4



http://www.4triangles.com/cata...ref=4





User avatar
breadbox
Posts: 8549
Joined: Tue Oct 17, 2006 4:09 pm
Car: 89 Nissan 240SX
89 Koop
84 720 4x4KC
Location: Va Bch

Post

I'd just use a decent usb controller, but if you want true n64 feel there is only one way to do that.

User avatar
E7-S14
Posts: 5214
Joined: Sun Jun 25, 2006 12:20 pm
Car: ess 14 foo!
Contact:

Post

yeah that's what a friend of mine said.i guess the "cool" factor got me all hyped.think ill head down to the store and pick up a reg. usb controller

User avatar
Urabus GodofTraction
Posts: 6178
Joined: Wed Nov 03, 2004 4:36 pm
Car: 2002 Subaru WRX Wagon
2004 Suzuki SV650
1988 Toyota Land Cruiser
1994 Honda XR600R

Post

360 controller plugs right in.

User avatar
Mr1der
Posts: 36020
Joined: Tue Sep 02, 2003 8:35 am
Car: It's still not a Nissan...
Location: Lebanon TN

Post

yeah, but who the hell wants to use those things?

User avatar
HashiriyaS14
Posts: 14298
Joined: Fri Dec 05, 2003 8:02 pm
Car: '95 Nissan 240SX
'08 Honda Accord
'08 Honda NPS50
'03 Kawasaki Ninja 250
'60 Honda Super Cub
Location: DC Metro Area
Contact:

Post

I use one of these, but not this exact one.

I use an N64 USB "adaptoid" from a few years ago. It has rumble support, so I can play SM64 Shindou Version in 1600 x 1200 at 60fps and a high-quality texture pack with 1st Party controller and rumble pak on a 60" DLP.

Not using the proper controller ruins the emulation experience, IMO. These things are key.

User avatar
Nali
Posts: 2484
Joined: Thu Feb 07, 2008 10:53 am
Car: Datsun Nissan 280ZX

Post

charlieo wrote:360 controller plugs right in.
That is all.If you have a wired 360 controller then just use that.If you dont have one, then go buy one.Youll never regret the decision.

User avatar
MinisterofDOOM
Moderator
Posts: 30928
Joined: Wed May 19, 2004 5:51 pm
Car: 1962 Corvair Monza
1961 Corvair Lakewood
1974 Unimog 404
1997 Pathfinder XE
2005 Lincoln LS8
Former:
1995 Q45t
1993 Maxima GXE
1995 Ranger XL 2.3
1984 Coupe DeVille
Location: The middle of nowhere.

Post

Mr1der wrote:yeah, but who the hell wants to use those things?
360 controller works fine unless you need to use the d-pad. Or unless you're playing gamecube games, since the GCN controller has buttons at the end of the analog stick draw that the 360 controller can't emulate.
Nali wrote:If you have a wired 360 controller then just use that.
You can also buy MS's dongle that allows you to use wireless 360 controllers with your PC if you already have a wireless one. It's stupidly expensive ($50) though, so buying a wired controller is still cheaper.

User avatar
Urabus GodofTraction
Posts: 6178
Joined: Wed Nov 03, 2004 4:36 pm
Car: 2002 Subaru WRX Wagon
2004 Suzuki SV650
1988 Toyota Land Cruiser
1994 Honda XR600R

Post

HashiriyaS14 wrote:
Not using the proper controller ruins the emulation experience, IMO. These things are key.
Above statement is false.

N64 controller suuuuuuuuuuck and the 360 controller does not.

User avatar
Red coupe
Posts: 12216
Joined: Wed Sep 15, 2004 6:51 pm
Car: 92 Nissan 240sx Coupe

Post

charlieo wrote:
Above statement is false.

N64 controller suuuuuuuuuuck and the 360 controller does not.
360 controller suuuuuuuuuucks for N64 games. N64 controller has 6 face buttons, and 4 of them are basically a second d-pad.

User avatar
MinisterofDOOM
Moderator
Posts: 30928
Joined: Wed May 19, 2004 5:51 pm
Car: 1962 Corvair Monza
1961 Corvair Lakewood
1974 Unimog 404
1997 Pathfinder XE
2005 Lincoln LS8
Former:
1995 Q45t
1993 Maxima GXE
1995 Ranger XL 2.3
1984 Coupe DeVille
Location: The middle of nowhere.

Post

Red coupe wrote:360 controller suuuuuuuuuucks for N64 games. N64 controller has 6 face buttons, and 4 of them are basically a second d-pad.
And, oddly enough, the GCN controller has 4 face buttons and two analog stick buttons just like the 360...and manages to be an excellent stand in for the N64 controller. The C-stick is the C buttons. No reason you can't do the same with a 360 controller.

User avatar
Urabus GodofTraction
Posts: 6178
Joined: Wed Nov 03, 2004 4:36 pm
Car: 2002 Subaru WRX Wagon
2004 Suzuki SV650
1988 Toyota Land Cruiser
1994 Honda XR600R

Post

Red coupe wrote:360 controller suuuuuuuuuucks for N64 games. N64 controller has 6 face buttons, and 4 of them are basically a second d-pad.
Having had my GPA molested by emulated Smash Brothers using the 360, I disagree! No loss of control, superior ergonomics.

User avatar
Dattebayo
Posts: 33288
Joined: Sun Aug 25, 2002 10:04 am
Car: 2004 Nissan Frontier Desert Runner
Location: NE DC

Post

USB controller is like $12 from Logitech

It kinda looks like a PS controller tho. I don't care.

User avatar
Red coupe
Posts: 12216
Joined: Wed Sep 15, 2004 6:51 pm
Car: 92 Nissan 240sx Coupe

Post

MinisterofDOOM wrote:
And, oddly enough, the GCN controller has 4 face buttons and two analog stick buttons just like the 360...and manages to be an excellent stand in for the N64 controller. The C-stick is the C buttons. No reason you can't do the same with a 360 controller.
Depends.

Microsoft official drivers map the right stick as axis' so unless your software supports converting an axis to button clicks you have to find other solutions.

User avatar
MinisterofDOOM
Moderator
Posts: 30928
Joined: Wed May 19, 2004 5:51 pm
Car: 1962 Corvair Monza
1961 Corvair Lakewood
1974 Unimog 404
1997 Pathfinder XE
2005 Lincoln LS8
Former:
1995 Q45t
1993 Maxima GXE
1995 Ranger XL 2.3
1984 Coupe DeVille
Location: The middle of nowhere.

Post

Red coupe wrote:Depends.

Microsoft official drivers map the right stick as axis' so unless your software supports converting an axis to button clicks you have to find other solutions.
Very true, but there are ways around that. If you use a program like xpadder, you can bind analog functions to digital keypresses, enabling you to bind face-button functions even to the analog triggers if you want, and easily enabling the right stick in place of the c buttons. It also lets you get around the fact that MS's drivers treat the analog sticks as a single axis, which is really really nice for racing games.

User avatar
Nali
Posts: 2484
Joined: Thu Feb 07, 2008 10:53 am
Car: Datsun Nissan 280ZX

Post

MinisterofDOOM wrote:xpadder
That is all.End Thread

nametakennow
Posts: 10024
Joined: Sat Aug 24, 2002 4:14 pm
Car: '06 MINI Cooper S

Post

Dattebayo wrote:USB controller is like $12 from Logitech

It kinda looks like a PS controller tho. I don't care.
Werd. I picked up one of these (might have been the $20 version cause it has rumble). Works just like a PS controller. Worked fine for emulating N64 games once I played with the controller map a little bit, and works great for controller-friendly PC games as well.

User avatar
E7-S14
Posts: 5214
Joined: Sun Jun 25, 2006 12:20 pm
Car: ess 14 foo!
Contact:

Post

ah wanted this to play Zelda but coincidentally i picked up the Zelda cartridge from a friend last night and blew the dust off my n64 and played all night.

good timeslol i had to bring out the good ole R/F adapter cuz i couldn't find my AV plug!

but ill be picking up one of the logitech controllers also for computer games.im best with the play-station controller and it most resembles that

User avatar
HashiriyaS14
Posts: 14298
Joined: Fri Dec 05, 2003 8:02 pm
Car: '95 Nissan 240SX
'08 Honda Accord
'08 Honda NPS50
'03 Kawasaki Ninja 250
'60 Honda Super Cub
Location: DC Metro Area
Contact:

Post

Meh, anything but the original sucks by virtue of not being the original.

The gameplay experience as it was intended either matters to you or it doesn't, I suppose. diff'rent strokes. Matters a lot to me.

Besides, without an adaptoid, you can't use other peripherals. If I'm playing R4 in PSX emulation, I want my JogCon, or my Negcon for Rage Racer, or my train controller for Densha de Go, etc. Correct is best.

User avatar
MinisterofDOOM
Moderator
Posts: 30928
Joined: Wed May 19, 2004 5:51 pm
Car: 1962 Corvair Monza
1961 Corvair Lakewood
1974 Unimog 404
1997 Pathfinder XE
2005 Lincoln LS8
Former:
1995 Q45t
1993 Maxima GXE
1995 Ranger XL 2.3
1984 Coupe DeVille
Location: The middle of nowhere.

Post

HashiriyaS14 wrote:The gameplay experience as it was intended either matters to you or it doesn't, I suppose. diff'rent strokes. Matters a lot to me.
But that's the thing: you can change the interface device without changing the gameplay experience. It's still the same game. Sure, keyboards suck for lots of console games, and console controllers are better. But why isn't the better controller better, too? It's all ergonomics at that point. Has nothing to do with the "original gameplay experience."

At any rate, that argument assumes the "original gameplay experience" was flawless and cannot be improved upon. Which is rarely true, especially with console games which are ALWAYS limited by the hardware and controller they're associated with. Allowing more freedom on the human interface side, if anything, allows you to experience the original gameplay MORE purely. Game controls would ideally be invisible. They should be notable by their transparency. Seeking to NOTICE the interface is backward. The larger role the interface takes, the less direct the gameplay experience is.

Videogame controllers are a necessary evil. Getting picky about using the "right one" is like demanding that your classic Datsun use crummy bias-ply tires while doing laps. Those bias ply tires are not anything to get nostalgic about. They suck. And you can put real tires on the thing, so why wouldn't you?

User avatar
HashiriyaS14
Posts: 14298
Joined: Fri Dec 05, 2003 8:02 pm
Car: '95 Nissan 240SX
'08 Honda Accord
'08 Honda NPS50
'03 Kawasaki Ninja 250
'60 Honda Super Cub
Location: DC Metro Area
Contact:

Post

MinisterofDOOM wrote:Videogame controllers are a necessary evil. Getting picky about using the "right one" is like demanding that your classic Datsun use crummy bias-ply tires while doing laps. Those bias ply tires are not anything to get nostalgic about. They suck. And you can put real tires on the thing, so why wouldn't you?
I suppose that's a good point.

Part of it, in this particular instance, is that I happen to really like the N64 controller for 1st party N64 games. I don't want to manipulate the Mario 64 camera with a 2nd analog stick...I want my c-buttons.

That said, for a game on N64 that uses the D-pad, I wouldn't be so attached to the thing. For Mischief Makers, I will readily admit that I use a USB-converted 6-button Genesis pad.

So I'll revise my argument. It isn't that, in all cases, I WANT to necessarily use whatever the original controller was. I just want the OPTION to use it, if I deem that it is the best solution. I don't want a one-size-fits-all-games compromise like an X360 gamepad for everything. Meh to that. I probably own 200 videogame controllers of various types, many of them are very specialized, and if I went to the trouble of importing a train simulator controller or something, I damn well want to use it.

Of course, I only emulate for a few consoles (FC, SFC, MD, Neo Geo, N64, PSX, Model 1 & Model 2 Arcade, GB, GBC, GBA, and PCE).

Another example: I've never emulated Saturn, but I'm becoming increasing interested in the prospect of doing so. If I'm going to emulate Saturn, I want to play Virtua On, and if I'm playing Virtua On, how could I not use my Twinstick?

Sure, I could just keep playing it on a normal Saturn where the stick works fine, but emulation is ultimately better. Higher resolutions, better framerate, the ability to easily use community patches and texture packs, etc.


User avatar
MinisterofDOOM
Moderator
Posts: 30928
Joined: Wed May 19, 2004 5:51 pm
Car: 1962 Corvair Monza
1961 Corvair Lakewood
1974 Unimog 404
1997 Pathfinder XE
2005 Lincoln LS8
Former:
1995 Q45t
1993 Maxima GXE
1995 Ranger XL 2.3
1984 Coupe DeVille
Location: The middle of nowhere.

Post

I just stumbled across these, which I thought were worth posting here:http://kotaku.com/5410491/deck...ments

The Twin Stick is a special situation, since that was a controller-built-around-game instead of the normal reverse situation. I would never play SB without the 40 button behemoth and it's 3 foot pedals, either.

I'm the kind of guy who would look for solutions to a controller I don't like even on the original hardware. NES controller with turbo buttons, my dongle that allowed me to use my PS2 controller with my Xbox and Cube, etc.

User avatar
HashiriyaS14
Posts: 14298
Joined: Fri Dec 05, 2003 8:02 pm
Car: '95 Nissan 240SX
'08 Honda Accord
'08 Honda NPS50
'03 Kawasaki Ninja 250
'60 Honda Super Cub
Location: DC Metro Area
Contact:

Post

MinisterofDOOM wrote:I'm the kind of guy who would look for solutions to a controller I don't like even on the original hardware. NES controller with turbo buttons, my dongle that allowed me to use my PS2 controller with my Xbox and Cube, etc.
You didn't like the Cube controller either? Am I the only person who likes Nintendo's kooky controllers?

Of course, by "like", I mean "like for Mario platformers and Zelda titles". Obviously if I'm trying to play a fighting game or something with them, they're rubbish.

But for Mario Sunshine, Zelda TP, Zelda WW, Luigi's Mansion, and the Pikmin titles, I <3 <3 <3 <3 the GCN controller/wavebird.

User avatar
MinisterofDOOM
Moderator
Posts: 30928
Joined: Wed May 19, 2004 5:51 pm
Car: 1962 Corvair Monza
1961 Corvair Lakewood
1974 Unimog 404
1997 Pathfinder XE
2005 Lincoln LS8
Former:
1995 Q45t
1993 Maxima GXE
1995 Ranger XL 2.3
1984 Coupe DeVille
Location: The middle of nowhere.

Post

No, I like the Cube controller just fine. The dongle just happens to work with both Cube and Xbox...I bought it for the Xbox because I couldn't stand the stupid black and white button placement on either version of the Xbox controller.

For a lot of games, I prefer the Cube's concentric button layout to the diamond arrangement of traditional gamepads. I really wish Nintendo would include support for it in more Wii games. Animal Crossing: City Folk would be much more enjoyable if I could just sit back with the Wavebird rather than screwing around with motion controls. And I'd prefer it for Mario Galaxy, too, star bits notwithstanding.

The Cube controller is short two buttons compared to the 360 and PS controllers, though: one shoulder button and back/select are missing.


Return to “General Chat”