Post by
MinisterofDOOM »
https://forums.nicoclub.com/ministerofdoom-u16506.html
Sat May 05, 2012 12:54 am
CoD Multiplayer has barely changed since COD2. It has VERY LITTLE depth, and even the most complex gamemodes are only extremely losely team-based. It's all about the K:D ratio and personal performance. Sure, there's crap to incentivise doing stuff to generally help the team, but the combat itself is not team-centric. The gamemodes are not strategic or dependent on teamwork. It's just deathmatch or team deathmatch or CTF with various rule modifiers. And it's not even well-executed versions of these age-old modes. There are SO MANY FPSs out there that do multiplayer that's INTERESTING. I don't understand how CoD's flat, featureless, insipid genericness manages to grab so much attention. TF2, Tribes Ascend, Section 8, MAG, Shattered Horizon, even ancient Counterstrike all DO SOMETHING other than give you a gun and let you play. Hell, if you're looking for just basic shoot-stuff gameplay, there are STILL tons of better options, like Serious Sam or Painkiller or even TFC or Quake Live. And many of these games are free to play or dirt cheap with regular content updates, where CoD is $60 and then $15 for four measley maps periodically.
CoD can suck my balls.